Reyes
我对「记忆是如何被留下来的」这件事长期感兴趣。
目前我大部分时间在从事工业设计与实体产品相关的工作。 这也让我不断思考:那些本来容易消失的东西—— 声音、情绪、人与地点之间的关系, 是否可以通过“物”被真正保存下来。
我现在主要在做什么
我正在推进一个围绕声音记忆空间的长期项目, 尝试把声音与地点、时间、情绪关联起来, 让记忆不再只是线性的内容, 而是一种可以被探索、被回访的结构。
与此同时,我也在进行一些关于记忆实体化的尝试, 探索哪些记忆值得被做成物件, 以及什么样的形式,才能在多年之后依然成立。
为什么我会做这些事情
我本科是计算机科学与技术出身, 做过前端工程师,也做过互联网产品经理, 同时长期进行插画与工业设计相关的创作。
这种背景让我在工作中, 既会关心结构是否可靠、逻辑是否自洽, 也会非常在意产品在被真实使用时的触感与体验。 对我来说,技术、产品与设计是一套完整的方法, 而不是彼此割裂的技能。
我也长期关注人机界面与交互相关的问题。 无论是屏幕、实体装置,还是声音驱动的系统, 本质上都是在回答同一个问题: 数据如何以一种对人友好的方式被感知、理解与使用。
因此,对于以数据为基础、但最终面向人的产品设计与实现, 无论是界面、交互逻辑,还是整体体验结构, 我都非常乐于参与并展开合作。
如果我们合作
我通常适合参与项目的早期或中段阶段, 把一个还比较模糊的主题, 推进成清晰、可执行、可被展示的成果。
- 联合创作:共同定义主题与方向
- 顾问 / 外脑:协助判断结构与路径
- 短周期共创:在 2–4 周内产出真实成果
联系我
如果你觉得我们可能在关注相似的问题, 欢迎写信给我: anan036+business@gmail.com
I have long been interested in how memories are preserved.
At the moment, most of my time is spent working on industrial design and physical products. This naturally leads me to think about whether things that easily fade — sound, emotions, the relationship between people and places — can be meaningfully preserved through objects.
What I am currently working on
I am developing a long-term project around a sound-based memory space, exploring ways to connect sound with location, time, and emotion, and to turn memory into something that can be revisited and explored, rather than consumed linearly.
In parallel, I am experimenting with the physicalization of memory — questioning which memories are worth turning into objects, and what forms can still make sense years later.
Why I work this way
I hold a bachelor's degree in Computer Science and Technology, and have worked as a frontend engineer and a product manager. Alongside this, I have maintained long-term practices in illustration and industrial design.
This background allows me to care equally about structural logic and about how something feels when it is actually used. To me, technology, product thinking, and design form a single, integrated methodology rather than separate disciplines.
I have also maintained a long-term interest in human–machine interfaces and interaction. Whether through screens, physical artifacts, or sound-driven systems, they all address the same question: how data can be perceived, understood, and used in a human-centered way.
For this reason, I am very open to collaborating on data-driven products that are ultimately designed for people, including interface design, interaction logic, and the overall experience structure.
If we collaborate
I am most effective when involved in the early or middle stages of a project, helping to shape vague ideas into clear, executable, and presentable outcomes.
- Co-creation: defining themes and directions together
- Advisor / external perspective: clarifying structure and judgment
- Short-term collaboration: producing tangible results within 2–4 weeks
Contact
If you feel we might be thinking about similar questions, feel free to reach out: anan036+business@gmail.com